Reply To: ART CLASH WEEK 13: DRAW A ONE PAGE COMIC LAYOUT–STEEL AND KNIGHT WIN!!!

Scott,
Sorry the voting took so long to get to. The delays were TOTALLY my fault. I apologize for that. We’re back to our regular schedule now. I think this was probably the best Art Clash idea we’ve had. I think you TOTALLY get what we’re trying to do with this site. And fantastic work on your entry.

Making > Improving
Try not to get to the point where you are so aware of what you can do wrong that it keeps you from making stuff. You are the unique filter of influences too numerable to count with an ability to tell a story like no one else.

This is some truly great advice. I need to take it myself. Thanks for posting it!
-B

Reply To: ART CLASH WEEK 13: DRAW A ONE PAGE COMIC LAYOUT–VOTE NOW!!!

Here are my roughs for the page.

Clearly, these are truly roughs and will need to be refined. But I wanted to share how I go about creating a page, in case anyone would like the insight, or could maybe make use of my technique.

When I’m working from a script, that’s pretty easy-you just try to fit what’s in the script on to the page. But when I don’t have a script, for instance on this piece, I find it a little more work to translate what’s written in to art. But what I find works really well is to think of each sentence as an idea. That doesn’t necessarily mean each sentence becomes a panel, but maybe it’s more accurate to think of each sentence as a bullet point of information. It’s important and should, to the best of your ability to fit it in to the narrative of the page, translate it in to your art. So try to take each sentence of story and then convert that to an idea. These ideas can then stand alone, or be meshed with other ideas on the page to create a panel.

In terms of actually doing the page, the assignment suggests we should be picking up in the middle of the story. Now, because of this, I don’t necessarily need to identify where the people are, in regard to how they got there, but I NEED to show their location. So I put in an !establishing shot. You don’t need to begin with an establishing shot, but EVERY page needs at least one location shot. Let your reader know where your characters are!

The rest of the page is broken down in to fairly basic points taken from the assignment brief. I establish location (and the number of characters in the team). Panel 2 is a tighter group shot. Panel 3 has one of the characters realizing another is gone. Panel 4 pulls back again to show there’s nothing but darkness out there beyond the rim of their torchlight. Panel 5 shows the resolve of one of the characters. He WILL push forward to unlock the magical door. Panel 6 (currently looks too much like panel 5, so I’ll be changing that angle…no worries) shows that same character rushing forward to unlock the door with the magical tome. Panel 7 (intentionally put down on the last tier by itself) shows the doors opening…from the inside, which adds suspense and drama.

This is generally how I try to tell a story. I hope this has helped. I’ll be posting up a more final layout shortly.

Thanks for looking!
-B

****EDIT 1****
I forgot to mention my placement on the page. If you’ll note, I generally try to keep my art within the borders of the inner dashed line. This line indicates the outermost area for text, meaning all text MUST fit within this space. This is not necessarily my artistic preference. I really prefer large, widescreen panels. However, after I had to rework and fix every page for Gutter Magic issues 1 and most of 2, because it wasn’t thought full-bleed pages worked aesthetically, I try to keep art close to this area…not always, but often. It’s just something to bear in mind when you’re working on your piece.

****EDIT 2****
Here’s generally what I would go with for layouts.

I think I could have gone with a little more mixing up the shot angles and depth, but I think this generally gets the idea across enough for an editor to know where I’m going with the story.

Reply To: ART CLASH WEEK 13: DRAW A ONE PAGE COMIC LAYOUT–VOTE NOW!!!

Scott, once again, way to go! Awesome work! I thought I’d leave this challenge open for another week, but I guess, if more people post stuff, I’ll just maybe leave it open another day. Whatever works.

If you’d like to share some thoughts on your process, please feel free to post those as well, when you have the time. It’s really helpful to the artists trying to grow and develop their own work.

Thanks man and, again, great work!
-B

Reply To: ART CLASH WEEK 13: DRAW A ONE PAGE COMIC LAYOUT–VOTE NOW!!!

DRAW A ONE-PAGE COMIC SCRIPT

****Due to the Easter Holiday, let’s shoot for keeping this Art Clash open for an extra week. This is a good challenge and I don’t want people to miss it.****





(Layouts pictured on the left)

I thought I’d add a template that may be of help to everyone.

Subject: 3-5 Dungeon Explorers/Fantasy-style characters
Concept: Do LAYOUTS for a one page comic-style ad. Suggest middle of ongoing story as best you can. Have them lose one of their number, though the fate of that character is uncertain, they must press on to find out. Traps, monsters, parlays, arguments among characters about what to do and best strategies are all fine, fit as much fun as you can handle. Don’t worry if game will not have these features yet, as it is still in development. Feature game case in last frame for ‘Never-ending Dungeon’ video game. See Dungeons and Dragons 1 page comic ads from early 1980s for ideas if stuck.

You can finish this more, but keep in mind, your editor may change it, and wants to see the roughs/Layouts first to show the video game people.

Good luck!

The Rules:
THE ART CLASH is a weekly art challenge. Each TUESDAY a new Art Clash challenge will be posted. You may work in ANY MEDIA you like, but you must stick to the brief of this week’s Art Clash. And please, no posting old work in the Art Clash. This is about encouraging growth through work, so we expect a new piece every time.

Your final art will need to be uploaded to an image hosting service (here are a few I recommend: Imgur, Google Photos and Flickr) and then may be posted here ANY time until SUNDAY evening at MIDNIGHT (EST). Voting begins immediately afterward and polls close on MONDAY at MIDNIGHT (EST). So don’t miss out!
The artist with the most votes for the week by the close of the polls is declared that week’s winner and chooses the next Art Clash.

ART CLASH WEEK 13: DRAW A ONE PAGE COMIC LAYOUT–STEEL AND KNIGHT WIN!!!

Guys, I’m so sorry for the delay! Voting is open!

Calling it for Steel and Knight.

Reply To: ART CLASH WEEK 12! DRAW YOUR OWN GIANT MONSTER!!! VOTE NOW!!!

Scott,
I think that’s a great idea. Can you formulate it in a Subject/Concept? I try to think of these as literal art assignments, something I’d have to illustrate for work. Maybe a suggestion would be something like: Subject: Warrior Concept: 1 page story-use as many/few panels as you need to tell the following story: A warrior enters a room. A treasure chest/goal is in the center of the room. An enemy stands in his way. He overcomes the enemy and gets the treasure in the last panel. Something like that may work? It leaves a lot of room for interpretation and self-expression, but is also generally clear in what it’s looking for.

And yes, you get a badge. 🙂 You’ll get another for filling out your profile. Ha ha.

And I TOTALLY agree with the blinders comment. I HATE that in my own work. You can go through your professional life, not really seeing weaknesses, until someone can point them out and maybe offer some suggestions for overcoming them. That’s what I’d REALLY like for this forum.

-B

Reply To: ART CLASH WEEK 12! DRAW YOUR OWN GIANT MONSTER!!! VOTE NOW!!!

Joe! Your line work, the variation and how you’re defining form and separating shapes is REALLY improving! I see it each week.

-B

Reply To: ART CLASH WEEK 12! DRAW YOUR OWN GIANT MONSTER!!! VOTE NOW!!!

My giant monster tearing through a city. Great challenge idea, Steel, Knight and Mercy!
-B

Reply To: ART CLASH WEEK 12! DRAW YOUR OWN GIANT MONSTER!!! VOTE NOW!!!

Awesome, Scott! Way to come roaring out of the gate!

I’ll just post a few process roughs, in the event anyone is interested.
First pass, done with a broad brush in Photoshop. This stage is just about roughing in shapes and coming up with ideas.

Second pass. Refining the forms I worked out from the first pass.

Third pass. This is more about the pencils. I’ve got a decent idea of the shapes now and am focused on setting myself up to make the inking a lot easier.

Ok, so I thought I’d maybe turn this whole Art Clash piece in to a brief tutorial on how I use reference. So, when the kids were brainstorming what they’d do for this contest, Mercy suggested a T-Rex. After they’d decided on the idea to do the Giant Monster Rampaging Through a City, I knew that I’d use a T-Rex. But I wanted to do something different with this giant monster than maybe we’d seen before. I liked the idea of the very distinctive shape of the Stag Beetle and I needed a skin texture, so I went with a toad. Finally, I needed a monstrous posture and posing, so I went with an ape. I’ve attached a screen capture of my desktop with the reference up, just to give an idea of what I was using for inspiration. I think the important thing to consider, when using reference, is to not constrain yourself to initial ideas. I knew I wanted to go for certain things, but don’t lock yourself in to those ideas. For instance, when I needed an idea for how the creases, or fold in the flesh would work, I looked at the toad. I had initially wanted to use the ape as a posture and pose reference, but when I started using the Stag Beetle pincers and needed a skull shape that work, I blended the T-Rex (thank you, Mercy) and the ape skull to get the look I wanted. Feel free to draw from your reference in unexpected ways when you’re trying to problem-solve. God already figured out how this stuff works, just copy that. 🙂

Thanks for looking!
-B

Reply To: ART CLASH WEEK 12! DRAW YOUR OWN GIANT MONSTER!!! VOTE NOW!!!

CREATE YOUR OWN GIANT MONSTER

 

ART BRIEF:
SUBJECT: In honor of the new Rampage and Pacific Rim movies…and seemingly every other movie our kids enjoy, create and illustrate a giant monster of your own design! The sky is literally the limit here, as you’re free to go in any direction you’d like. But try to show us something we’ve never seen before.

CONCEPT: Draw your giant monster creation in the midst of some massive destruction. So, in order to truly show how massive your creation is, you’ll need some real world objects or settings to juxtapose with your creature creation.

Good luck!

The Rules:
THE ART CLASH is a weekly art challenge. Each TUESDAY a new Art Clash challenge will be posted. You may work in ANY MEDIA you like, but you must stick to the brief of this week’s Art Clash. And please, no posting old work in the Art Clash. This is about encouraging growth through work, so we expect a new piece every time.

Your final art will need to be uploaded to an image hosting service (here are a few I recommend: Imgur, Google Photos and Flickr) and then may be posted here ANY time until SUNDAY evening at MIDNIGHT (EST). Voting begins immediately afterward and polls close on MONDAY at MIDNIGHT (EST). So don’t miss out!
The artist with the most votes for the week by the close of the polls is declared that week’s winner and chooses the next Art Clash.

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